Hello Friends, need some help to fill up my "[2019-02-19]_FBAlpha0.2.97.44_Win32_git" TIA |
Hi for all who needs the "nitedrvr" - Night Driver (sample files). Here it is: https://mobasuite.com/forum/index.php?action=dlattach;topic=452.0;attach=1193 Thanks @ |
The link doesn't work here, do we need to be registered to the site? |
You need to register there. But those are the fake samples posted by happyface in the DEBUG thread. |
You need to register there. But those are the fake samples posted by happyface in the DEBUG thread. Thanks, @noone for clarification... ...I did not downloaded the sample files from happface, because it was not legit. YIKES... this is the WWW...... |
Hello Friends, need some help to fill up my "[2019-02-19]_FBAlpha0.2.97.44_Win32_git" TIA I have all, don't need anymore.... |
Hi Friends, The real source of the debug version is my forum thread on the official FBAlpha forums: http://neo-source.com/index.php?topic=2487.msg26490#msg26490 It usually contains experimental features/fixes & stuff not on git yet (for friends to test). This link (ran by Ashura-X) has a latest compile from the git source: http://ashura.mameworld.info/nightlybuilds/fba_builds.html Night Driver samples: https://www.sendspace.com/file/qqkzwp To clear some stuff up, Tanglewood is supported for people who actually paid for the digital version of the rom can play it in their favorite emulator (if FBAlpha is their favorite emulator, that is.) Use the demo version if you didn't pay for it ;)
Latest FBAlpha news and happenings / bug reports @ official forums: http://neo-source.com/
best regards, - dink (fba dev) |
Wow Thanks for those links and the genuine samples of Night Driver. |
@Dink: I can not say how happy these moments are for me. Thank you for the links. Regards |
Could anyone please help me out with these Game Gear and Mega Drive games? I found almost all translation patches on romhacking.net, but the patches often received an update, while the FBA dats reference roms patched with an older version of the translation. :-/
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Could anyone please help me out with these Game Gear and Mega Drive games?
Hi, dreams to be come true (sometimes). Here it is: https://www71.zippyshare.com/v/xwzMR9IP/file.html PW protected. Send me an PM. Cheers |
I need help to understand this: I extract allways the DAT files from the actual build of FB ALpha. Now I scan my roms and complete it to be green. Like allways. From RomVault and official DATLab I have the info to never set a crc="00000000" because if you don't have that rom it is better to set it to status="nodump".
Below is a screenshot. All Roms marked red above have this crc = "00000000" information in the DAT file. If someone could explain that to me, I would be very grateful. Cheers |
Hi Gurus, Admins, Members and Devs, sorry if I'm annoying again, but the following thing I do not understand: If in the current extracted DAT file from FB Alpha is a ROM with a CRC and this is also marked in a RomManager as green (because this crc was found). Example "Star Wars (Euro)" - Filename in zip: "star wars (europe).bin" (see Picture one) How should a validate be reasonable? Picture one: FB Alpha Scan Result - Example: Star Wars (Euro)"
Picture two: Why it is not in this DAT file the correct crc="db9bc599"? Please help to understand this..... Cheers |
Which FBA build did you create the dat-files with? Because my dat-file has the correct crc32 for starwars. Only the parent of zeroteam has crc=00000000, the other versions of the game have status=nodump for those roms. |
"FB Alpha v0.2.97.44 (ClrMame Pro XML, Master System only).dat" star wars have the wrong crc!
Master System isn't Gamegear... |
I also checked the actual build from Ashura-X nightly: DEBUG 20/02/2019-15:22 Based on GIT : 49dbeb5cb2738b48871b154468c654b1ccdf446b - FBA ver 0.2.97.44 The Sega Master System only, "star wars (europe).bin" has the same wrong crc="d4b8f66d". <game name="starwars"> @noone: There you have your DAT-file if it is not from the Ashura-X nightly or the last Git that was provide from Logan?
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The rom you're looking at in your screenshot is the Game Gear Version of "Star Wars", which has the CRC "DB9BC599". The rom FBA tries to load is obviously the Master System version, which has the CRC D4B8F66D. Both have the same zip name as well as the same rom file name and since rom paths aren't directly assigned to a certain system, FBA just mixes them up. |
Master System isn't Gamegear...
I know that.... OK, that's my error, but the FBA says wrong! FBA takes the file from Sega Master System and not the right one from GameGear. The CRC from GameGear is the right one in DAT file. So I think the CRC from Sega Master System is also the right one.
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The rom you're looking at in your screenshot is the Game Gear Version of "Star Wars", which has the CRC "DB9BC599". The rom FBA tries to load is obviously the Master System version, which has the CRC D4B8F66D. Both have the same zip name as well as the same rom file name and since rom paths aren't directly assigned to a certain system, FBA just mixes them up.
Thanks @Yesterplay80. I also suspected that. Here it is my ini: // The paths to search for rom zips (include trailing backslash) All Path's are included. It is my fail? What can I do? |
Hi, FBAlpha has a feature (mentioned somewhere in the docs) that says to put the rompaths for console systems & home computers after slot 6(I think), this way you can have starwars.zip in your SMS directory and also in Megadrive (and arcade roms) with no problem. shanigma, cut out the szAppRomPaths section from your fba*.ini file and replace with: // The paths to search for rom zips (include trailing backslash) |
That doesn't make a difference. In my config the path to the arcade roms is in [1], the path to the Mega Drive roms is in [18] and still it tries to load the Mega Drive version of Time Killers whenever I try to load the arcade version (both named timekill.zip). FBA is lacking a direct connection between rompath and system, that's why errors like these occur. Even though you separate the roms in the file system, FBA internally seems to throw them all together again, without assigning a system to a path. |
blank out the first romslot and put arcade roms as the last slot, that's how I have it and it works. |
That's how I had it before, actually it was set this way by default. Didn't work either. :) |
Hi, FBAlpha has a feature (mentioned somewhere in the docs) that says to put the rompaths for console systems & home computers after slot 6(I think) @Dink: Thank you very much, that makes it clearer. Now works. Would not it be better to limit the roms paths per system so that this error does not occur again, like as with support file paths configuration? TIA |
P.S. In which directory must I put the hard disk images for Killer Instinct 1 and 2? kinst.img goes in a kinst folder and kinst2.img goes in a kinst2 folder, and those folders go in the hdd path.
Or change it in the Misc menu under Configure support file paths.
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shanigma, there's a couple of ui "hassles" that have existed in fbalpha since before time, and I always hoped they would get fixed sometime. But yea, I agree, something needs to be done. :) |
And still the dats don't match the list of supported games. Even though I'm all green in clrmame, I'm still missing 140 romsets according to FBA. |
And still the dats don't match the list of supported games. Even though I'm all green in clrmame, I'm still missing 140 romsets according to FBA. I'm also all green in Clrmamepro and FBA shows 0 missing romsets. |
Have you scan the sample files?
And still the dats don't match the list of supported games. Even though I'm all green in clrmame, I'm still missing 140 romsets according to FBA. I'm also all green in Clrmamepro and FBA shows 0 missing romsets.
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FBA shows the same result with or without the samples as it only scans the roms. I scanned the samples in Clrmamepro otherwise it wouldn't show all green. |
FBA shows the same result with or without the samples as it only scans the roms. I scanned the samples in Clrmamepro otherwise it wouldn't show all green. @noone: Please can you upload the DAT file from your samples directory? It would be gratefuly. TIA Or can you check my created DAT for samples? Attached. |
I don't have a separate DAT file for my samples, they are inside the Arcade DAT file of FBA. The DAT you uploaded is correct except that the ghox samples aren't in FBA. |
The DAT you uploaded is correct except that the ghox samples aren't in FBA.
OK, thank you noone, removed the ghox samples and here it is my new dat file for all who needs. Cheers Now my FBA set is also complete green. |
And still the dats don't match the list of supported games. Even though I'm all green in clrmame, I'm still missing 140 romsets according to FBA. I'm also all green in Clrmamepro and FBA shows 0 missing romsets. Then WTF am I doing wrong? I'm using DATs created from within the latest FBA posted here. As you can see, clrmame shows all green, but in FBA, some sets are missing entirely. I'll try deleting the DAT in clrmame and restart with a fresh one for starters... |
@Yesterplay80, 1st I see in your List that "neogeo" separate file. In the actual version it is in Arcade complete included, 2nd, you know that I had before also problems. All my DAT-files was green but FB Alpha shows some // The paths to search for rom zips (include trailing backslash) From noone (thanks for that), give me the right info to put the hdd path for After a new ROM scan all was OK. I attached for thoose that have not the HDD Images the DAT file here. Hope it will help. Good Luck |
Yes, the Neo Geo DAT is from another das set for the FBA core on Retropie, I wanted to have the Neo Geo games as an separate choice in Emulationstation there, that's why it's there. Starting new did the trick, I now have all the roms for FBA. Thanks to all who helped me! |
[2019-02-22] FBAlpha 0.2.97.44 Win32 git-b6c2b42 - Taito Gunbuster added |
Not sure if lastbladsp and samsho2sp are still MIA, but its seems some people have complete beta sets atm? fix.dat attached, if anyone has these or can point me to a not so obvious location in downloads? |
noone: thanks again |
[2019-02-25]_FBAlpha0.2.97.44_Win32_git-e0e1eda Roms added: boomrang boomranga dualaslt groundfx kamikcab liberate yellowcbb yellowcbj
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Sorry for my question, maybe is out of place, but i have a doubt: Why Mortal kombat Yawdim bootlegs and the Nifty Kombo hacks are not included, in the new version of FBA. I say this because all the clones of Mortal Kombat 2 are included but of Mortal Kombat 1 are still missing. Sorry for my english, is not my maternal language. |
Sorry for my question, maybe is out of place, but i have a doubt: Why Mortal kombat Yawdim bootlegs and the Nifty Kombo hacks are not included, in the new version of FBA. I say this because all the clones of Mortal Kombat 2 are included but of Mortal Kombat 1 are still missing. Sorry for my english, is not my maternal language. You need to request those through their dev forum: And point it out the latest versions of those hacks |
Thank you Lodan. |
[2019-02-28]_FBAlpha0.2.97.44_Win32_git-29f0d06 Main changes: MAME 0.207 sync New Roms: cbombers, cbombersj, cbombersp, undrfire, undrfirej, warriorb |
[2019-02-28]_FBAlpha0.2.97.44_Win32_git
Thank you Lodan |
[2019-03-01]_FBAlpha0.2.97.44_Win32_git-87876fb I'm not sure if I am allowed to share the console set xD so will leave it out just in case |